there's much that can be done with gamification to build deep engagement with
users. Games can enhance lives. Everything can become a game, from work to
social causes, education and art.
New York City College of Technology (City Tech)
yesterday inaugurated a new state-of-the-art psychology research laboratory,
the first such facility in the college's history.
Opinions on how advisors
and their vendors should approach social media abound. It's an interesting
topic. But, perhaps because of the focus on compliance, some basic issues
haven't been addressed in-depth. You might wonder: "Why the heck did Twitter
get popular? What can it actually do for me? Should I just pipe my regular
marketing materials into these new networks?"
While attorneys use Facebook and social media to vet
jurors, some government agencies are demanding social network passwords from
potential employees. Sometimes social networking comes back to bite you with
Sometimes it seems like the only thing that's permanent in the mobile industry is impermanence--the pace of innovation guarantees that nothing stays the same for very long. One exception is the enduring popularity of mobile gaming: From BlackBerry staple Brick Breaker to blockbuster du jour Angry Birds, the titles may change, but consumer interest in gaming remains intact.
hi5, one of the world's leading platforms for social games, today announced the launch of the SocioPay monetization platform designed to maximize revenue for social games. SocioPay
dynamically determines the optimal monetization solution for every commerce
opportunity, including identifying players who are less likely to purchase and
offering advertising as an alternative to traditional payment options.